I have opinions

I’m Mia Gobble, a developer on Roblox. I’ve been making games and open-source stuff on the platform since 2014.

I made this blog as a way to document my takes, views, and opinions on various technical parts of Roblox development. I find that I would repeat myself to strangers a lot of the time when they would talk about the same topics, and so having the ability to instead link my thoughts seems nicer.

There are no plans to really advertise this blog anywhere, but it exists for those who care about it.

If you want the full picture, such as games, libraries, music, and the rest, that’s on igottic.com.

Hand-drawn sketch of Mia
  • Taking risks with game design

    A while back I spoke at an event to talk about what I truly believe in: every game development studio should be taking more risks to make truly great games. The event was awesome, and I’m happy I got to speak at it. Unfortunately I didn’...

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  • Finding a place for AI in game development

    Gosh, what a crazy time we live in. The tech industry, and especially the gaming one, is scrambling to use AI for everything. It’s on your computer, it’s in your phone, on your fridge, in your coffee maker, and now we’re seeing pins, gl...

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  • The pitfalls of centralized frameworks and SSA

    I wanted to make this my first blog post because I feel like I have this conversation every day! Centralized frameworks have been such a big thing for Roblox development for such a long time, but many people don’t understand what problem...

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